Hey everyone and welcome back to more Railroads Online! Today we are going to reap the rewards from our long trips to the iron mine and finally deliver some of that finished iron to the freight depot! I’m really excited for this episode to see just how much money we can make off a fully loaded iron train!
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DevoidEmralek
08.06.2022so for fast money couldnt kan put a fire wood spot right at the lumber place an demolish it when it fills an repeat for easy money?
นวพร อ่อนศรี
07.06.2022Ayo I have a question
นวพร อ่อนศรี
07.06.2022Do they have a diesel locomotive
John Hand
07.06.2022Wonder if they are gonna add a 2-truck and 3 truck Shay…….
The Geared Locomotives like the Heisler, Shay and Climax usually did 6% grades all day, they were made for that since logging lines had very poor track and had to follow the land the best it could. They didn't win any land speed contests, but they could pull a shitload of heavy cars.
Snugg1es Cat
07.06.2022can you put a firewood depo at the place where you get the firewood? Quick money since you wont have to travel anywhere
DishDoggie Gaming
07.06.2022lol I have 100 Flat stake bed cars I need 34 more I run 45 cars to the coal mine. 100 beams 100 rails at a time. I load all my flat cars up with product as storage till I run loads. I am running 100 raw iron beams to the Iron Works. 102 beams on 34 flat steak bed cars. lol its fun to watch you find out the loads lol
Horatio yen
07.06.20229:36 no it was not past it
DishDoggie Gaming
07.06.2022I load 11 cars at a time and build my 45 car trains to make it easy to load 1 guy can't load 45 cars at one time.
Horatio yen
07.06.20229:47 the wheels where still on the switch (the bit of track that moves)
Seema Sahu
07.06.2022You should make a track to the coal mine and sell the rails and make a track to the iron works and sell the raw iron there instead of freight depot.
Jigoku Samurai
07.06.2022i would recommend holding off on buying the climax right now, only cause it seems to have more bug issues than the heisler. another hint for ya, once you put one item on a car, if you look at it like you're gonna unload it, it will tell you how much it can hold. the heisler has been my favorite engine so far, but i can't wait to get the class 70 and do a long coal train ( even if it's just a one time run). been really enjoying the videos! keep improving your rail and watch out for those yeet glitches!
ArcticGamez
05.06.2022climax is slower then heisler but both engines are slower then player sprinting speed also you can look at the cars when you load up one item in them to see the max amount it holds of the item on the car
Horatio yen
05.06.202229:28 if you look at a partly loaded car it will show #/#
Atkataff the Alpha
05.06.2022Imagine a 25-car train with only the Heisler and Climax locomotives
Pystro
05.06.2022Hey Kan. If you want to put your Betsy to good use consider this:
Make a 18-car train for the Heisler, and have the Betsy between the first 9 cars and the last 9 cars.
The Heisler should be able to pull 18-ish cars and the dead weight of Betsy, at least on 3% grades (since it barely fails on 6% with 12 cars).
If you split the train in front of Betsy, that will give you two 9-car trains, which should be easy enough to load/unload. You just have to remember to fuel Betsy's fire first thing once you reach a station. Betsy should build enough pressure in the time it takes you to load the first 9 cars using the Heisler. Then you can immediately load Betsy's half and re-attach it to the Heisler's back, and you're ready to go to your next stop.
a guy named thomas
05.06.2022Buy the clas 70
Toby 1364
05.06.2022go with hisler for power and have betsy for speed on the same train
horsey boy
05.06.2022dude you know what you should do?…Attach the cooke mogul's tender to the back of the heisler then you will have wood for daaaaaaaaaaaaaaays
Bowser junior Studios
05.06.2022guess what the climax is more powerful then the heisler but its even slower however it can run on an 8% grade
Frank Yanish
05.06.2022I hope they add rudimentary NPC agents that you can hire and set to certain tasks.
[Un]loading freight
Setting breaks
Fueling engines
The second thing I hope they add is rail mapping and signing. So you could mark loading zones and such on the map and when you climb into an engine, there could be a clipboard on a wall somewhere where you can set your chosen route and have that appear on the map for everyone else on the server.
The third thing I hope they add is signal/switching boxes for yards and another type for mainlines. Then you can control a number of switches within a range or set an NPC to set points from there. Whistle within the range of the box and they set the points to match your set route.
The fourth thing I hope they add is a placement menu for custom/additional switches. Leave the basic ones as they are, but collapse the throw into a swipe after laying it(click to place, then click the point and swipe to set the throw). Then add a custom/advanced switch and have it open a menu with switch length(the actual mechanism, plus the frog, etc), trunk and arm lengths, and trunk and branch angles selectable. You could even favorite and name certain combinations that you use frequently. Maybe also have a ‘match rail left/right’ switch that lets you place on a ctrl curve and have the other arm extend straight.
It might get complicated, but the jist I’m getting at is more customizability with switches and crossovers(which could eventually become dynamic?).
eltony 134544
05.06.2022I though that this train also had green light and redlight
Dawn Holland
01.06.2022Notice how betsy is running lol🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
danlittle2010
01.06.2022Loving your Railroads Online videos. Signs sound like a good update idea. Signs like slow for corner or signs indicating which lane is a pass-through on a shunt yard.
Da Wrench07
01.06.2022If only it was the real big boy locomotive lol wouldn't be struggling very much. For those that don't know, union pacific had built the steam locomotive called the big boy. It is huge and built to haul freight over the mountains. Speed was around 80 mph. One of my favorites. Dwarfs the last hope.
Corps brimob
01.06.2022POV : I Used The Train to Destroyed the Game
FoxBoi903
01.06.2022Listen… the chugging sound does not match the wheel spin… meaning that the hestler is geared down😋
LavaLeopard 29
01.06.2022Check out the new trailmakers DLC
PatxusKo489
01.06.2022Umm… nobody’s gonna talk about kan leaving 3 of the 12 train cart’s with the brake on?
profwaldone
01.06.2022Maybe make the shuntyard for the iron carts at the Y and hook it on when taking wood up to the mine. Then take the whole thing back down to the smelter, leaving the ironcarts behind again when passing the y
Zach Talon Games YT
01.06.2022I feel like it would be smart to build a shunt yard at each building to store the relevant cars, plus you could use a shunt yard at the saw mill to store filled cars; have trains bringing in stuff from all over the map and dropping them off there, and have someone whose job is just to run a Betsy bringing the cars from there to the freight depot
Armitage Shanks
01.06.2022That carriage was still inside the switch mechanism when you changed it.
HowlingCurve Tech & Gaming
31.05.2022I like how they removed the cost of logging. Going broke from removing trees while laying track was really annoying.
Jerred Lessard
31.05.2022I think it would be amazing if the devs added an advanced game mode where you start with the same things but you have to maintain your locomotives and cars based off of the way you use them, brake shoes especially, but having to lubricate everything and such would be a good idea in my opinion
Dusk Does Dumb Stuff
31.05.2022The car that fell off was still on the part of track on the switch that switches the track direction so when you switched it the car was still on it and it collided with the changing track.
Deathray 1
31.05.2022You should make a copy of this your save and do stuff with fans
Deathray 1
31.05.2022Just a couple at a time
Uros S
31.05.2022kAN, while in F mode, you can use hotkeys for controlling regulator, and other things you can do with macros
Lector-Dogmatix Sicarii
31.05.2022Some things that could be added to the 3rd person control UI to ease confusion;
-Electrical /lights symbol near the word 'generator'
-Compressor with an air compressor symbol and brake marking
-Sand level quick reference so you don't take off empty on accident
-HP / TQ type tortoise and hair markings on the reverser slider
-Colored dummy light (bold brake symbol on) for locks/brakes not being released, because stopped mid grade due to dragging a soggy daiper in populated server traffic is embarrassing
Some side tab items
-Quick reference page /right click type system to quickly refresh on what does what
-Consumption rate tables to calculate endurance [similar to how planes have gph rates]
-Load tables so you don't lose product overloading the cars
In the future, maps could have a heatmap of grades and horizontal friction zones to better optimize your routing. Distance markers were also a good idea to help long trains loading. Another thing could be a signal code reference guide and adding advanced sign placements. Late model builds that go 100mph and have 100 cars behind them appreciate this. Also… there needs to be a meme Betsy [Thomas the Heresy Engine] added to the game after they nerf the normal one to realistic [horrible consumption rates, but it will unstick everything]; this is definitely part of my forklift strapped to a flatbed build.
Kendra Komer
31.05.2022They should make a split the when driving from the way the combine. The train goes straight but when the train is coming from ether split it can go through
It would make it so you do not have to switch as much and help make loops
Timminator 555
31.05.2022I think it tells you how much you can load when you have loaded at least 1. It showed 3 out of 3 when you looked at the car.
ZapperDoom
31.05.2022I got really drunk last night and now my youtube is all trains what happened
natefoeva
26.05.2022bad train
Feenix
26.05.2022run 18 car train to the iron mine, and run 13 car trains or rail and bares. the class 70 should be able to run the 13 car back and your probably gonna need the hiesler for the iron mine. that would give you 2 run from the smelter for every iron run.
blasthammer1
26.05.2022this game could use a speed indicator
iblistichead
26.05.2022I found a way to load firewood faster I invented it when the game came out I use to mouse's to get the fire wood by left and right clicking at the same time give me credit I streamed it and it works
Andrew Cook
26.05.2022I wonder if Betsy behind the last hope would help give it the speed along with the pull power
Robert Mackay Lyhus
26.05.2022When i fill the smelter with corewood i also have 6 wagons, but i keep the betsy on it, and i first drive head first into the siding, drive around the building, then back into it with the other 3, i find it easier and with less work
Sandric
26.05.2022The last truck on that last car was still on the switch changeover mechanism.
no
26.05.2022day 4 of asking kan to buy a class 70
Vincent5482
26.05.2022use a betsy as a brake mans car